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	<title>AZMagicPlayers.com</title>
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	<link>http://www.azmagicplayers.com</link>
	<description>Your portal for Arizona Magic: the Gathering</description>
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		<title>GP: Las Vegas Room Block for AZMagicPlayers</title>
		<link>http://www.azmagicplayers.com/news/gp-las-vegas-room-block-for-azmagicplayers/</link>
		<comments>http://www.azmagicplayers.com/news/gp-las-vegas-room-block-for-azmagicplayers/#comments</comments>
		<pubDate>Thu, 25 Apr 2013 18:30:24 +0000</pubDate>
		<dc:creator>Jason Abong</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.azmagicplayers.com/?p=2960</guid>
		<description><![CDATA[<p>Still need a room for GP: Las Vegas on June...</p><p>The post <a href="http://www.azmagicplayers.com/news/gp-las-vegas-room-block-for-azmagicplayers/">GP: Las Vegas Room Block for AZMagicPlayers</a> appeared first on <a href="http://www.azmagicplayers.com">AZMagicPlayers.com</a>.</p>]]></description>
				<content:encoded><![CDATA[<p>Still need a room for <a href="http://www.cascadegames.com/events/933" target="_blank">GP: Las Vegas</a> on June 21-23rd? With the GP and events like the <a href="http://electricdaisycarnival.com/LasVegas/" target="_blank">Electric Daisy Carnival</a> upping the room rates everywhere in Las Vegas for the weekend, AZMagicPlayers is happy to announce a room block at the Super 8 Las Vegas, located at 1213 South Las Vegas Blvd Las Vegas, NV 89104. We&#8217;ve locked in these rates until <strong>June 7th, 2013</strong>. Keep in mind, however, that space is limited (we&#8217;ve only booked 15 rooms).<em><br />
</em></p>
<p>To book, please call this number 877-361-2508, and reference confirmation number 37183329 in the call.</p>
<p>Here are the rates:</p>
<p>June 21st</p>
<ul>
<li>1-2 adults $135.15</li>
<li>3 adults $143.65</li>
<li>4 adults $152.15</li>
</ul>
<p>June 22nd</p>
<ul>
<li>1-2 adults $152.15</li>
<li>3 adults $160.65</li>
<li>4 adults $169.15</li>
</ul>
<p>Tax is not included.</p>
<p>Let us know if you have any questions and see you at Las Vegas!</p>
<p>The post <a href="http://www.azmagicplayers.com/news/gp-las-vegas-room-block-for-azmagicplayers/">GP: Las Vegas Room Block for AZMagicPlayers</a> appeared first on <a href="http://www.azmagicplayers.com">AZMagicPlayers.com</a>.</p>]]></content:encoded>
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		<title>Dragon&#8217;s Maze Pre-Release Schedule</title>
		<link>http://www.azmagicplayers.com/articles/dragons-maze-pre-release-schedule/</link>
		<comments>http://www.azmagicplayers.com/articles/dragons-maze-pre-release-schedule/#comments</comments>
		<pubDate>Tue, 16 Apr 2013 03:38:07 +0000</pubDate>
		<dc:creator>AZMagicPlayers</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://www.azmagicplayers.com/?p=2944</guid>
		<description><![CDATA[<p>ManaWerx East: 933 E. University Dr. #110, Tempe, Arizona 85281-4253 Saturday,...</p><p>The post <a href="http://www.azmagicplayers.com/articles/dragons-maze-pre-release-schedule/">Dragon&#8217;s Maze Pre-Release Schedule</a> appeared first on <a href="http://www.azmagicplayers.com">AZMagicPlayers.com</a>.</p>]]></description>
				<content:encoded><![CDATA[<h2>ManaWerx East: 933 E. University Dr. #110, Tempe, Arizona 85281-4253</h2>
<ul>
<li>Saturday, April 27th &#8211; 12:00am (Midnight)</li>
<li>Saturday, April 27th &#8211; 12:00pm</li>
<li>Sunday, April 28th &#8211; 12:00pm</li>
</ul>
<p>Entry Fee &#8211; $25</p>
<h2>Hot Ace Comics and Collectibles: 10839 E. Apache Trail #131, Mesa, AZ.</h2>
<ul>
<li>Saturday, April 27th &#8211; 2pm</li>
<li>Saturday, April 27th &#8211; 7pm</li>
<li>Sunday, April 28th &#8211; 2pm</li>
</ul>
<p>First pre-release is $25 and $15 for your second.</p>
<h2>Crusader&#8217;s Retreat:  13825 N. 32rd St. Phoenix, AZ 85032</h2>
<ul>
<li>Saturday, April 27th &#8211; 10am</li>
<li>Saturday, April 27th &#8211; 4pm</li>
<li>Sunday, April 28th &#8211; 1pm</li>
</ul>
<p>Entry Fee &#8211; $23.99</p>
<h2>Gotham City Comics: 46 W. Main St, Mesa, AZ.</h2>
<ul>
<li>Saturday, April 27th &#8211; 11am</li>
<li>Saturday, April 27th &#8211; 6pm</li>
<li>Sunday, April 28th &#8211; 11am</li>
</ul>
<p>Entry Fee &#8211; $25, each additional event beyond the first is $20.</p>
<h2>Desert Sky Games: 2531 S Gilbert Rd Ste 106, Gilbert, Arizona 85295</h2>
<ul>
<li>Saturday, April 27th &#8211; 12:01 a.m. &#8211; Sealed Deck &#8211; $30</li>
<li>Saturday, April 27th &#8211; 12:01 a.m. &#8211; Event Deck League Starts- $20</li>
<li>Saturday, April 27th &#8211; 10:00 a.m. &#8211; Sealed Deck- $30</li>
<li>Saturday, April 27th &#8211; 4:00 p.m. &#8211; Two Headed Giant Sealed Deck- $30 per player</li>
<li>Saturday, April 27th &#8211; 6:00 p.m. &#8211; Sealed Deck- $30</li>
<li>Sunday, April 28th &#8211; 10:00 a.m. &#8211; Sealed Deck- $30</li>
</ul>
<p>With the exception of the league, all events will be 4 rounds of Swiss Pairings regardless of attendance.</p>
<h2>Samurai Comics Central (Phoenix Location): 1051 E. Camelback Rd. 602-265-8886</h2>
<ul>
<li>Friday April 26th &#8211; 12:00am (Midnight)</li>
<li>Saturday April 27th &#8211; 11 am</li>
<li>Sunday April 28th &#8211; 6 pm</li>
</ul>
<p>Entry Fee &#8211; $25</p>
<h2>Samurai Comics West: 10720 W. Indian School Rd. 623-872-8886</h2>
<ul>
<li>Friday April 26th &#8211; 12:00am (Midnight)</li>
<li>Saturday April 27th &#8211; 6pm</li>
<li>Sunday April 28th &#8211; 1 pm</li>
</ul>
<p>Entry Fee &#8211; $25</p>
<h2>Samurai Comics East: 1120 S. Country Club Drive 480-962-1123</h2>
<ul>
<li>Friday April 26th &#8211; 12:00am (Midnight)</li>
<li>Saturday April 27th &#8211; 12:00pm</li>
<li>Sunday April 28th &#8211; 1 pm</li>
</ul>
<p>Entry Fee &#8211; $25</p>
<p>&nbsp;</p>
<p>The post <a href="http://www.azmagicplayers.com/articles/dragons-maze-pre-release-schedule/">Dragon&#8217;s Maze Pre-Release Schedule</a> appeared first on <a href="http://www.azmagicplayers.com">AZMagicPlayers.com</a>.</p>]]></content:encoded>
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		<title>Game On to Open Second Location</title>
		<link>http://www.azmagicplayers.com/news/game-on-to-open-second-location/</link>
		<comments>http://www.azmagicplayers.com/news/game-on-to-open-second-location/#comments</comments>
		<pubDate>Mon, 15 Apr 2013 03:08:54 +0000</pubDate>
		<dc:creator>AZMagicPlayers</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.azmagicplayers.com/?p=2936</guid>
		<description><![CDATA[<p>Game On, located in Prescott Valley, Arizona, announced their plans...</p><p>The post <a href="http://www.azmagicplayers.com/news/game-on-to-open-second-location/">Game On to Open Second Location</a> appeared first on <a href="http://www.azmagicplayers.com">AZMagicPlayers.com</a>.</p>]]></description>
				<content:encoded><![CDATA[<p>Game On, located in Prescott Valley, Arizona, announced their plans next week to open a new location in Prescott. The location will be 4000 sq ft with 2600 sq ft dedicated to playspace. The target opening date will be May 1st. More information will be posted as it comes in.</p>
<p>In the meanwhile, view their website at http://www.gameonarizona.com.</p>
<p>The post <a href="http://www.azmagicplayers.com/news/game-on-to-open-second-location/">Game On to Open Second Location</a> appeared first on <a href="http://www.azmagicplayers.com">AZMagicPlayers.com</a>.</p>]]></content:encoded>
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		<title>Chasing AMI #3</title>
		<link>http://www.azmagicplayers.com/articles/chasing-ami-3/</link>
		<comments>http://www.azmagicplayers.com/articles/chasing-ami-3/#comments</comments>
		<pubDate>Thu, 11 Apr 2013 13:57:06 +0000</pubDate>
		<dc:creator>Jeffrey McCoy</dc:creator>
				<category><![CDATA[Arizona Magic Invitational 2013]]></category>
		<category><![CDATA[Articles]]></category>
		<category><![CDATA[Event Coverage]]></category>

		<guid isPermaLink="false">http://www.azmagicplayers.com/?p=2927</guid>
		<description><![CDATA[<p>This past weekend 41 players showed up to battle it...</p><p>The post <a href="http://www.azmagicplayers.com/articles/chasing-ami-3/">Chasing AMI #3</a> appeared first on <a href="http://www.azmagicplayers.com">AZMagicPlayers.com</a>.</p>]]></description>
				<content:encoded><![CDATA[<p>This past weekend 41 players showed up to battle it out for another prestigious slot in the Arizona Magic Invitational at The Geekery in Flagstaff. Six rounds with a cut to the top eight was the order of the day. A variety of archetypes came to do battle with the best earning their slot in the Top 8.</p>
<p><a href="http://www.azmagicplayers.com/wp-content/uploads/2013/04/amiAPR6top8.jpg"><img class="aligncenter size-medium wp-image-2929" alt="amiAPR6top8" src="http://www.azmagicplayers.com/wp-content/uploads/2013/04/amiAPR6top8-300x169.jpg" width="300" height="169" /></a></p>
<p>&nbsp;</p>
<p style="text-align: center;"><strong>Jeffrey McCoy squared off with Ryan Singer in the finals.</strong></p>
<p style="text-align: center;"><a href="http://www.azmagicplayers.com/wp-content/uploads/2013/04/amiAPR6fight.jpg"><img class="aligncenter size-medium wp-image-2930" alt="amiAPR6fight" src="http://www.azmagicplayers.com/wp-content/uploads/2013/04/amiAPR6fight-300x169.jpg" width="300" height="169" /></a></p>
<p style="text-align: center;">
<p style="text-align: center;">Jeff was piloting a hybrid version of Junk Reanimator and Hoof There It Is. While Ryan was battling with GR aggro. Jeffrey was able to overcome the beatdown of RG Aggro and take home the invite.</p>
<p style="text-align: center;"><a href="http://www.azmagicplayers.com/wp-content/uploads/2013/04/amiAPR6winner.jpg"><img class="aligncenter size-medium wp-image-2928" alt="amiAPR6winner" src="http://www.azmagicplayers.com/wp-content/uploads/2013/04/amiAPR6winner-300x169.jpg" width="300" height="169" /></a></p>
<p style="text-align: center;">
<p style="text-align: center;">The rest of the Top 8 was rounded out with Turbo Fog, GW Humans, Naya Blitz, RUG Flash and two other Junk decks. The metagame looks to be as diverse as ever.</p>
<p style="text-align: center;">The decklists can be found below.</p>
<p>With week 3 in the books we now have four players with an invite to the Invitational. There are 20 tournaments left to earn your guaranteed invite. There are currently three players with eight points leading the points race. They are all named Ryan. Singer, Leeper and Beaufeaux lead the pack. If you are named Ryan I would make sure to play in an AMIQ soon before the trend shifts.</p>
<p>With a win last week, Jeffrey McCoy took nine points out of the points race. This brings everyone one slot closer to qualifying.</p>
<p>This weekend you can chase AMI at Samurai Comics. There will be an AMIQ during the afternoon. The start time is fluid due to there being a PTQ the same day. However, the tournament organizer estimates it will start at around 2pm.</p>
<p>&nbsp;</p>
<p><strong>Samurai Comics</strong><br />
<strong>1120 S. Country Club Drive</strong></p>
<p><strong>480-962-1123</strong><strong> </strong></p>
<ul>
<li>AMIQ – Standard Format</li>
<li>Win-A-Box</li>
<li>2pm</li>
<li>$10 entry</li>
</ul>
<p>I hope everyone makes it out to battle for those prestigious AMI slots. Remember, even if you have already qualified you can still play. If you win another AMIQ the invite automatically goes to the highest placed player in the tournament without an invite.</p>
<p>Jeffrey McCoy</p>
<p><a href="http://www.amazingmtg.com/chasingami2013" target="_blank">Current Point Standings can be found here</a></p>
<p><strong>1st Place &#8211; Jeffrey McCoy</strong></p>
<table class="mtg_deck mtg_deck_" cellspacing="0" cellpadding="0" style="width:510px;font-size:100%;line-height:140%"><tr><td><span style="font-weight:bold">Creatures (25)</span><br />4&nbsp;<a href="http://deckbox.org/mtg/Angel of Serenity">Angel of Serenity</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Craterhoof Behemoth">Craterhoof Behemoth</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Thragtusk">Thragtusk</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Avacyn's Pilgrim">Avacyn's Pilgrim</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Arbor Elf">Arbor Elf</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Somberwald Sage">Somberwald Sage</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Restoration Angel">Restoration Angel</a><br /><br /><span style="font-weight:bold">Spells (12)</span><br />4&nbsp;<a href="http://deckbox.org/mtg/Mulch">Mulch</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Unburial Rites">Unburial Rites</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Grisly Salvage">Grisly Salvage</a><br /><br /><span style="font-weight:bold">Lands (23)</span><br />2&nbsp;<a href="http://deckbox.org/mtg/Forest">Forest</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Vault of the Archangel">Vault of the Archangel</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Cavern of Souls">Cavern of Souls</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Isolated Chapel">Isolated Chapel</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Godless Shrine">Godless Shrine</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Sunpetal Grove">Sunpetal Grove</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Woodland Cemetery">Woodland Cemetery</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Overgrown Tomb">Overgrown Tomb</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Temple Garden">Temple Garden</a><br /></td><td><span style="font-weight:bold">Sideboard (15)</span><br />1&nbsp;<a href="http://deckbox.org/mtg/Sylvan Primordial">Sylvan Primordial</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Vraska the Unseen">Vraska the Unseen</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Trostani, Selesnya's Voice">Trostani, Selesnya's Voice</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Centaur Healer">Centaur Healer</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Acidic Slime">Acidic Slime</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Sepulchral Primordial">Sepulchral Primordial</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Witchbane Orb">Witchbane Orb</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Deathrite Shaman">Deathrite Shaman</a><br /></td></tr></table>
<p><strong>2nd Place &#8211; Ryan Singer</strong></p>
<table class="mtg_deck mtg_deck_" cellspacing="0" cellpadding="0" style="width:510px;font-size:100%;line-height:140%"><tr><td><span style="font-weight:bold">Creatures (34)</span><br />4&nbsp;<a href="http://deckbox.org/mtg/Arbor Elf">Arbor Elf</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Burning-Tree Emissary">Burning-Tree Emissary</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Hellrider">Hellrider</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Strangleroot Geist">Strangleroot Geist</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Vexing Devil">Vexing Devil</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Lightning Mauler">Lightning Mauler</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Experiment One">Experiment One</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Thundermaw Hellkite">Thundermaw Hellkite</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Ghor-Clan Rampager">Ghor-Clan Rampager</a><br /><br /><span style="font-weight:bold">Spells (5)</span><br />2&nbsp;<a href="http://deckbox.org/mtg/Domri Rade">Domri Rade</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Rancor">Rancor</a><br /><br /><span style="font-weight:bold">Lands (21)</span><br />4&nbsp;<a href="http://deckbox.org/mtg/Rootbound Crag">Rootbound Crag</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Stomping Ground">Stomping Ground</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Kessig Wolf Run">Kessig Wolf Run</a><br />6&nbsp;<a href="http://deckbox.org/mtg/Mountain">Mountain</a><br />6&nbsp;<a href="http://deckbox.org/mtg/Forest">Forest</a><br /></td><td><span style="font-weight:bold">Sideboard (15)</span><br />3&nbsp;<a href="http://deckbox.org/mtg/Volcanic Strength">Volcanic Strength</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Boros Reckoner">Boros Reckoner</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Skullcrack">Skullcrack</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Thragtusk">Thragtusk</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Ground Seal">Ground Seal</a><br /></td></tr></table>
<p>3rd/4th Place &#8211; Jason Stoeckley</p>
<table class="mtg_deck mtg_deck_" cellspacing="0" cellpadding="0" style="width:510px;font-size:100%;line-height:140%"><tr><td><span style="font-weight:bold">Creatures (29)</span><br />4&nbsp;<a href="http://deckbox.org/mtg/Thragtusk">Thragtusk</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Sigarda, Host of Herons">Sigarda, Host of Herons</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Restoration Angel">Restoration Angel</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Loxodon Smiter">Loxodon Smiter</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Silverblade Paladin">Silverblade Paladin</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Thalia, Guardian of Thraben">Thalia, Guardian of Thraben</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Frontline Medic">Frontline Medic</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Avacyn's Pilgrim">Avacyn's Pilgrim</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Arbor Elf">Arbor Elf</a><br /><br /><span style="font-weight:bold">Spells (7)</span><br />4&nbsp;<a href="http://deckbox.org/mtg/Selesnya Charm">Selesnya Charm</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Rancor">Rancor</a><br /><br /><span style="font-weight:bold">Lands (24)</span><br />6&nbsp;<a href="http://deckbox.org/mtg/Forest">Forest</a><br />5&nbsp;<a href="http://deckbox.org/mtg/Plains">Plains</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Cavern of Souls">Cavern of Souls</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Gavony Township">Gavony Township</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Temple Garden">Temple Garden</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Sunpetal Grove">Sunpetal Grove</a><br /></td><td><span style="font-weight:bold">Sideboard (15)</span><br />1&nbsp;<a href="http://deckbox.org/mtg/War Priest of Thune">War Priest of Thune</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Angel of Jubilation">Angel of Jubilation</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Rest in Peace">Rest in Peace</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Witchbane Orb">Witchbane Orb</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Slayer of the Wicked">Slayer of the Wicked</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Ajani, Caller of the Pride">Ajani, Caller of the Pride</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Blind Obedience">Blind Obedience</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Trostani, Selesnya's Voice">Trostani, Selesnya's Voice</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Oblivion Ring">Oblivion Ring</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Centaur Healer">Centaur Healer</a><br /></td></tr></table>
<p>5th-8th Place &#8211; Louis Gall</p>
<table class="mtg_deck mtg_deck_" cellspacing="0" cellpadding="0" style="width:510px;font-size:100%;line-height:140%"><tr><td><span style="font-weight:bold">Creatures (2)</span><br />2&nbsp;<a href="http://deckbox.org/mtg/Snapcaster Mage">Snapcaster Mage</a><br /><br /><span style="font-weight:bold">Spells (33)</span><br />4&nbsp;<a href="http://deckbox.org/mtg/Sphinx's Revelation">Sphinx's Revelation</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Supreme Verdict">Supreme Verdict</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Fog">Fog</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Clinging Mists">Clinging Mists</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Farseek">Farseek</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Think Twice">Think Twice</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Urban Evolution">Urban Evolution</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Gideon, Champion of Justice">Gideon, Champion of Justice</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Elixir of Immortality">Elixir of Immortality</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Dissipate">Dissipate</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Tamiyo, the Moon Sage">Tamiyo, the Moon Sage</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Jace, Architect of Thought">Jace, Architect of Thought</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Jace, Memory Adept">Jace, Memory Adept</a><br /><br /><span style="font-weight:bold">Lands (25)</span><br />4&nbsp;<a href="http://deckbox.org/mtg/Breeding Pool">Breeding Pool</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Glacial Fortress">Glacial Fortress</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Hallowed Fountain">Hallowed Fountain</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Temple Garden">Temple Garden</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Sunpetal Grove">Sunpetal Grove</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Hinterland Harbor">Hinterland Harbor</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Nephalia Drownyard">Nephalia Drownyard</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Watery Grave">Watery Grave</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Godless Shrine">Godless Shrine</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Island">Island</a><br /></td><td><span style="font-weight:bold">Sideboard (15)</span><br />2&nbsp;<a href="http://deckbox.org/mtg/Bramblecrush">Bramblecrush</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Dispel">Dispel</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Jace, Memory Adept">Jace, Memory Adept</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Blind Obedience">Blind Obedience</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Terminus">Terminus</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Dissipate">Dissipate</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Witchbane Orb">Witchbane Orb</a><br /></td></tr></table>
<p>5/8th &#8211; Gary Wong</p>
<table class="mtg_deck mtg_deck_" cellspacing="0" cellpadding="0" style="width:510px;font-size:100%;line-height:140%"><tr><td><span style="font-weight:bold">Creatures (22)</span><br />4&nbsp;<a href="http://deckbox.org/mtg/Avacyn's Pilgrim">Avacyn's Pilgrim</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Angel of Serenity">Angel of Serenity</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Craterhoof Behemoth">Craterhoof Behemoth</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Restoration Angel">Restoration Angel</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Lotleth Troll">Lotleth Troll</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Somberwald Sage">Somberwald Sage</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Thragtusk">Thragtusk</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Obzedat, Ghost Council">Obzedat, Ghost Council</a><br /><br /><span style="font-weight:bold">Spells (13)</span><br />2&nbsp;<a href="http://deckbox.org/mtg/Lingering Souls">Lingering Souls</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Mulch">Mulch</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Grisly Salvage">Grisly Salvage</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Unburial Rites">Unburial Rites</a><br /><br /><span style="font-weight:bold">Lands (25)</span><br />1&nbsp;<a href="http://deckbox.org/mtg/Sever the Bloodline">Sever the Bloodline</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Abrupt Decay">Abrupt Decay</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Sunpetal Grove">Sunpetal Grove</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Cavern of Souls">Cavern of Souls</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Vault of the Archangel">Vault of the Archangel</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Gavony Township">Gavony Township</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Forest">Forest</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Overgrown Tomb">Overgrown Tomb</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Temple Garden">Temple Garden</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Woodland Cemetery">Woodland Cemetery</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Isolated Chapel">Isolated Chapel</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Godless Shrine">Godless Shrine</a><br /></td><td><span style="font-weight:bold">Sideboard (15)</span><br />1&nbsp;<a href="http://deckbox.org/mtg/Sever the Bloodline">Sever the Bloodline</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Deathrite Shaman">Deathrite Shaman</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Acidic Slime">Acidic Slime</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Abrupt Decay">Abrupt Decay</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Rhox Faithmender">Rhox Faithmender</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Centaur Healer">Centaur Healer</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Tragic Slip">Tragic Slip</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Obzedat, Ghost Council">Obzedat, Ghost Council</a><br /></td></tr></table>
<p>5-8th Place &#8211; Nicholas Hyde</p>
<table class="mtg_deck mtg_deck_" cellspacing="0" cellpadding="0" style="width:510px;font-size:100%;line-height:140%"><tr><td><span style="font-weight:bold">Creatures (37)</span><br />4&nbsp;<a href="http://deckbox.org/mtg/Boros Elite">Boros Elite</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Experiment One">Experiment One</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Champion of the Parish">Champion of the Parish</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Thalia, Guardian of Thraben">Thalia, Guardian of Thraben</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Flinthoof Boar">Flinthoof Boar</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Mayor of Avabruck">Mayor of Avabruck</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Lightning Mauler">Lightning Mauler</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Burning-Tree Emissary">Burning-Tree Emissary</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Frontline Medic">Frontline Medic</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Ghor-Clan Rampager">Ghor-Clan Rampager</a><br /><br /><span style="font-weight:bold">Spells (3)</span><br />3&nbsp;<a href="http://deckbox.org/mtg/Searing Spear">Searing Spear</a><br /><br /><span style="font-weight:bold">Lands (20)</span><br />4&nbsp;<a href="http://deckbox.org/mtg/Cavern of Souls">Cavern of Souls</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Clifftop Retreat">Clifftop Retreat</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Rootbound Crag">Rootbound Crag</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Sacred Foundry">Sacred Foundry</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Stomping Ground">Stomping Ground</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Sunpetal Grove">Sunpetal Grove</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Temple Garden">Temple Garden</a><br /></td><td><span style="font-weight:bold">Sideboard (15)</span><br />3&nbsp;<a href="http://deckbox.org/mtg/Pacifism">Pacifism</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Nearheath Pilgrim">Nearheath Pilgrim</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Rest in Peace">Rest in Peace</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Boros Charm">Boros Charm</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Fiend Hunter">Fiend Hunter</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Boros Reckoner">Boros Reckoner</a><br /></td></tr></table>
<p>5/8th &#8211; Andrew Caponera</p>
<table class="mtg_deck mtg_deck_" cellspacing="0" cellpadding="0" style="width:510px;font-size:100%;line-height:140%"><tr><td><span style="font-weight:bold">Creatures (19)</span><br />4&nbsp;<a href="http://deckbox.org/mtg/Wolfir Avenger">Wolfir Avenger</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Snapcaster Mage">Snapcaster Mage</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Master Biomancer">Master Biomancer</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Yeva, Nature's Herald">Yeva, Nature's Herald</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Huntmaster of the Fells">Huntmaster of the Fells</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Thragtusk">Thragtusk</a><br /><br /><span style="font-weight:bold">Spells (15)</span><br />3&nbsp;<a href="http://deckbox.org/mtg/Garruk, Primal Hunter">Garruk, Primal Hunter</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Dissipate">Dissipate</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Think Twice">Think Twice</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Izzet Charm">Izzet Charm</a><br /><br /><span style="font-weight:bold">Lands (26)</span><br />4&nbsp;<a href="http://deckbox.org/mtg/Breeding Pool">Breeding Pool</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Steam Vents">Steam Vents</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Hinterland Harbor">Hinterland Harbor</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Stomping Ground">Stomping Ground</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Rootbound Crag">Rootbound Crag</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Forest">Forest</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Kessig Wolf Run">Kessig Wolf Run</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Cavern of Souls">Cavern of Souls</a><br /></td><td><span style="font-weight:bold">Sideboard (15)</span><br />3&nbsp;<a href="http://deckbox.org/mtg/Syncopate">Syncopate</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Thragtusk">Thragtusk</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Searing Spear">Searing Spear</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Silklash Spider">Silklash Spider</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Plummet">Plummet</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Acidic Slime">Acidic Slime</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Ground Seal">Ground Seal</a><br /></td></tr></table>
<p>5/8th &#8211; Zach Gray</p>
<table class="mtg_deck mtg_deck_" cellspacing="0" cellpadding="0" style="width:510px;font-size:100%;line-height:140%"><tr><td><span style="font-weight:bold">Creatures (23)</span><br />2&nbsp;<a href="http://deckbox.org/mtg/Angel of Serenity">Angel of Serenity</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Centaur Healer">Centaur Healer</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Obzedat, Ghost Council">Obzedat, Ghost Council</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Restoration Angel">Restoration Angel</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Thragtusk">Thragtusk</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Abrupt Decay">Abrupt Decay</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Devour Flesh">Devour Flesh</a><br /><br /><span style="font-weight:bold">Spells (12)</span><br />4&nbsp;<a href="http://deckbox.org/mtg/Farseek">Farseek</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Garruk, Primal Hunter">Garruk, Primal Hunter</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Lingering Souls">Lingering Souls</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Unburial Rites">Unburial Rites</a><br /><br /><span style="font-weight:bold">Lands (25)</span><br />1&nbsp;<a href="http://deckbox.org/mtg/Godless Shrine">Godless Shrine</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Isolated Chapel">Isolated Chapel</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Overgrown Tomb">Overgrown Tomb</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Sunpetal Grove">Sunpetal Grove</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Temple Garden">Temple Garden</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Woodland Cemetery">Woodland Cemetery</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Vault of the Archangel">Vault of the Archangel</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Forest">Forest</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Plains">Plains</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Cavern of Souls">Cavern of Souls</a><br /></td><td><span style="font-weight:bold">Sideboard (15)</span><br />1&nbsp;<a href="http://deckbox.org/mtg/Acidic Slime">Acidic Slime</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Appetite for Brains">Appetite for Brains</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Deathrite Shaman">Deathrite Shaman</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Duress">Duress</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Golgari Charm">Golgari Charm</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Planar Cleansing">Planar Cleansing</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Rhox Faithmender">Rhox Faithmender</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Selesnya Charm">Selesnya Charm</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Staff of Nin">Staff of Nin</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Witchbane Orb">Witchbane Orb</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Rest in Peace">Rest in Peace</a><br /></td></tr></table>
<p>The post <a href="http://www.azmagicplayers.com/articles/chasing-ami-3/">Chasing AMI #3</a> appeared first on <a href="http://www.azmagicplayers.com">AZMagicPlayers.com</a>.</p>]]></content:encoded>
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		<title>Desert Sky Games announces changes to Monday Night Magic</title>
		<link>http://www.azmagicplayers.com/news/desert-sky-games-announces-changes-to-monday-night-magic/</link>
		<comments>http://www.azmagicplayers.com/news/desert-sky-games-announces-changes-to-monday-night-magic/#comments</comments>
		<pubDate>Mon, 08 Apr 2013 22:59:32 +0000</pubDate>
		<dc:creator>AZMagicPlayers</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.azmagicplayers.com/?p=2920</guid>
		<description><![CDATA[<p>Desert Sky Games posted this message on their Facebook Page:...</p><p>The post <a href="http://www.azmagicplayers.com/news/desert-sky-games-announces-changes-to-monday-night-magic/">Desert Sky Games announces changes to Monday Night Magic</a> appeared first on <a href="http://www.azmagicplayers.com">AZMagicPlayers.com</a>.</p>]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.azmagicplayers.com/wp-content/uploads/2013/04/DESERT-SKY-FULL-LOGO-PNG.png"><img class="aligncenter size-medium wp-image-2922" alt="DESERT SKY FULL LOGO PNG" src="http://www.azmagicplayers.com/wp-content/uploads/2013/04/DESERT-SKY-FULL-LOGO-PNG-300x182.png" width="300" height="182" /></a></p>
<p>Desert Sky Games posted this message on their Facebook Page:</p>
<blockquote><p>Desert Sky Games is proud to announce changes to our successful Monday Night Magic tournament series.</p>
<p>The following changes take effect immediately:<br />
All MNM events will be 4 rounds regardless of player attendance.<br />
Players with 4 wins will receive 11 packs of the most current standard set of Magic.<br />
Players with 3 wins will receive 6 packs of the most current standard set of Magic.</p>
<p>Monday Night Magic still starts at 7pm, still costs just $5 to play, and still comes with free pizza! We made these changes to accommodate for our growing attendance and concern from players that the event was running too long. We were often running 5 to 6 rounds of Swiss. As always, we&#8217;re dedicated to bringing a premium experience to our players and feel these these changes will help players find that they are looking for; a high quality Magic event and being home and in bed at a reasonable hour.</p>
<p>See you soon!</p>
<p>-Jay</p></blockquote>
<p>Join the Monday Night Magic event at 7pm at Desert Sky Games, located at 2531 S Gilbert Rd Ste 106, Gilbert, AZ.</p>
<p>The post <a href="http://www.azmagicplayers.com/news/desert-sky-games-announces-changes-to-monday-night-magic/">Desert Sky Games announces changes to Monday Night Magic</a> appeared first on <a href="http://www.azmagicplayers.com">AZMagicPlayers.com</a>.</p>]]></content:encoded>
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		<title>AZMagicPlayers &amp; Hot Ace Comics announce the Modern Masters Series!</title>
		<link>http://www.azmagicplayers.com/articles/azmagicplayers-hot-ace-comics-announce-the-modern-masters-series/</link>
		<comments>http://www.azmagicplayers.com/articles/azmagicplayers-hot-ace-comics-announce-the-modern-masters-series/#comments</comments>
		<pubDate>Mon, 08 Apr 2013 22:25:54 +0000</pubDate>
		<dc:creator>AZMagicPlayers</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://www.azmagicplayers.com/?p=2913</guid>
		<description><![CDATA[<p>Want to win a box of Modern Masters? Want to...</p><p>The post <a href="http://www.azmagicplayers.com/articles/azmagicplayers-hot-ace-comics-announce-the-modern-masters-series/">AZMagicPlayers &#038; Hot Ace Comics announce the Modern Masters Series!</a> appeared first on <a href="http://www.azmagicplayers.com">AZMagicPlayers.com</a>.</p>]]></description>
				<content:encoded><![CDATA[<p>Want to win a box of Modern Masters? Want to play some Modern? Starting April 13th, <strong>Hot Ace Comics &amp; Collectibles</strong> will be having a Modern tournament every Saturday at 6pm. The winner will earn a seat for a draft of Modern Masters on June 8th! The winner of the draft will win a box of Modern Masters! Check out the details below.</p>
<p><a href="http://www.azmagicplayers.com/wp-content/uploads/2013/04/1086_logo_ac8o2dj9be.jpg"><img class="aligncenter size-full wp-image-2914" alt="1086_logo_ac8o2dj9be" src="http://www.azmagicplayers.com/wp-content/uploads/2013/04/1086_logo_ac8o2dj9be.jpg" width="500" height="214" /></a></p>
<p><strong>Entry Fee</strong>: $5</p>
<p><strong>Time:</strong> 6pm</p>
<p><strong>Format:</strong> Modern</p>
<p><strong>Dates</strong>:</p>
<ul>
<li>April 13th</li>
<li>April 20th</li>
<li>April 27th</li>
<li>May 4th</li>
<li>May 11th</li>
<li>May 18th</li>
<li><strong><span style="color: #ff0000;">May 25th &#8211; GPT: Las Vegas</span></strong></li>
<li>June 1st</li>
<li>June 8th &#8211; Modern Masters Draft, winner receives a box of Modern Masters!</li>
</ul>
<p><strong>Prizes</strong>:</p>
<ul>
<li>1st Place &#8211; Seat at the June 8th Draft &#8211; a $25 value! (this prize does pass down if the winner already has a seat)</li>
<li>2nd Place &#8211; Artist playmat</li>
<li>3rd Place &#8211; Artist deckbox or booster pack</li>
</ul>
<p>In addition, $4 of store credit will be added to the prize pool for the Top 3 for every player above 8 players that enter an event!</p>
<h2>UPDATE &#8211; May 10th:</h2>
<p>The May 25th Modern Masters Series event will be a Grand Prix Trial for Grand Prix: Las Vegas on June 21st-23rd. This event will be the same priize and entry structure, but at a 1pm start time. See you there!</p>
<p><strong>Hot Ace Comics &amp; Collectibles</strong></p>
<ul>
<li>10839 E. Apache Trail #131</li>
<li>Mesa, Arizona 85208</li>
<li>Phone Number: (480) 582-6642</li>
</ul>
<div></div>
<p>The post <a href="http://www.azmagicplayers.com/articles/azmagicplayers-hot-ace-comics-announce-the-modern-masters-series/">AZMagicPlayers &#038; Hot Ace Comics announce the Modern Masters Series!</a> appeared first on <a href="http://www.azmagicplayers.com">AZMagicPlayers.com</a>.</p>]]></content:encoded>
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		<title>AMI Recap &#8211; April 6th</title>
		<link>http://www.azmagicplayers.com/articles/ami-recap-april-6th/</link>
		<comments>http://www.azmagicplayers.com/articles/ami-recap-april-6th/#comments</comments>
		<pubDate>Mon, 08 Apr 2013 22:12:11 +0000</pubDate>
		<dc:creator>AZMagicPlayers</dc:creator>
				<category><![CDATA[Arizona Magic Invitational 2013]]></category>
		<category><![CDATA[Articles]]></category>
		<category><![CDATA[Event Coverage]]></category>

		<guid isPermaLink="false">http://www.azmagicplayers.com/?p=2909</guid>
		<description><![CDATA[<p>The Geekery in Flagstaff played host to forty-one players this...</p><p>The post <a href="http://www.azmagicplayers.com/articles/ami-recap-april-6th/">AMI Recap &#8211; April 6th</a> appeared first on <a href="http://www.azmagicplayers.com">AZMagicPlayers.com</a>.</p>]]></description>
				<content:encoded><![CDATA[<p>The Geekery in Flagstaff played host to forty-one players this past weekend at their Standard Arizona Magic Invitational Qualifier. Jeffrey McCoy, after coming in second at the previous week&#8217;s AMI, drove all the way from Tucson and came home with an invite. If you&#8217;re going to the PTQ at Samurai this weekend be sure to check out their AMI Qualifier side event. It&#8217;s a SUPER SUPER SUPER Qualifier Saturday [insert announcer booming announcer voice].</p>
<div></div>
<div>Check back on Friday for deck lists and a coverage update from this past Saturday.</div>
<p>The post <a href="http://www.azmagicplayers.com/articles/ami-recap-april-6th/">AMI Recap &#8211; April 6th</a> appeared first on <a href="http://www.azmagicplayers.com">AZMagicPlayers.com</a>.</p>]]></content:encoded>
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		<title>Pop Culture Paradise Opens West Location</title>
		<link>http://www.azmagicplayers.com/news/pop-culture-paradise-opens-west-location/</link>
		<comments>http://www.azmagicplayers.com/news/pop-culture-paradise-opens-west-location/#comments</comments>
		<pubDate>Sat, 06 Apr 2013 02:03:23 +0000</pubDate>
		<dc:creator>AZMagicPlayers</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.azmagicplayers.com/?p=2899</guid>
		<description><![CDATA[<p>Pop Culture Paradise has opened up a second location, at...</p><p>The post <a href="http://www.azmagicplayers.com/news/pop-culture-paradise-opens-west-location/">Pop Culture Paradise Opens West Location</a> appeared first on <a href="http://www.azmagicplayers.com">AZMagicPlayers.com</a>.</p>]]></description>
				<content:encoded><![CDATA[<p>Pop Culture Paradise has opened up a second location, at the new <a href="http://azcollectorsmarketplace.com/" target="_blank">AZ Collector&#8217;s Marketplace</a>. The address is 1945 E. Indian School Rd Phoenix, Arizona 85016. The new location can seat over 100 players and will be kicking off with a grand opening tournament awarding a booster case, $10 entry on April 21st at noon.</p>
<p>&nbsp;</p>
<p style="text-align: center;"><a href="http://www.azmagicplayers.com/wp-content/uploads/2013/04/825.jpg"><img class="aligncenter  wp-image-2900" alt="825" src="http://www.azmagicplayers.com/wp-content/uploads/2013/04/825.jpg" width="560" height="418" /></a></p>
<p>The post <a href="http://www.azmagicplayers.com/news/pop-culture-paradise-opens-west-location/">Pop Culture Paradise Opens West Location</a> appeared first on <a href="http://www.azmagicplayers.com">AZMagicPlayers.com</a>.</p>]]></content:encoded>
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		<title>The Grind &#8211; The Amazing Discoveries Standard PTQ</title>
		<link>http://www.azmagicplayers.com/articles/the-grind-the-amazing-discoveries-standard-ptq/</link>
		<comments>http://www.azmagicplayers.com/articles/the-grind-the-amazing-discoveries-standard-ptq/#comments</comments>
		<pubDate>Wed, 03 Apr 2013 04:00:11 +0000</pubDate>
		<dc:creator>Jon Kornacki</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[The Grind]]></category>

		<guid isPermaLink="false">http://www.azmagicplayers.com/?p=2892</guid>
		<description><![CDATA[<p>Greetings AZMagicPlayers! My name is Jon Kornacki, and this past...</p><p>The post <a href="http://www.azmagicplayers.com/articles/the-grind-the-amazing-discoveries-standard-ptq/">The Grind &#8211; The Amazing Discoveries Standard PTQ</a> appeared first on <a href="http://www.azmagicplayers.com">AZMagicPlayers.com</a>.</p>]]></description>
				<content:encoded><![CDATA[<p>Greetings AZMagicPlayers! My name is Jon Kornacki, and this past weekend afforded us one of the infinitely rare opportunity, as Arizonans, to play local PTQs on back to back weekends, with Standard in Tucson following Modern in Flagstaff. I was lucky enough to bring it home the last weekend, as a number of you have already congratulated me, and I&#8217;ve been at it long enough not only to comfortably refer to my journey as The Grind, but also to be pretty familiar with the highs and lows of PTQ life. It’s one of the tastier lessons that this magical mistress has ever done me the good fortune of leaving me: that being in the Top 2 of a PTQ is one of the finer feelings around&#8230;while losing that fateful match, putting you right back in the Swiss with a clean slate for the next PTQ, is a bitter pill for even the most hardened players to swallow. But you get used to it.</p>
<p>At the risk of spoiling the ending, I did not repeat my first place finish on back to back weekends (didn&#8217;t that ship sail the day after the PTQ when Joe Pinkley’s article went up on this site?), and it&#8217;s an easy question for a number of my friends, and acquaintances alike to ask what happened, how could I do so poorly? Well, many of you have seen my shrug, smile, and simple contend that it happens. I&#8217;m not Dusty Ochoa-good, winning two PTQs in a row, but I&#8217;ve long since been forged and sculpted in such a way that you can believe I played just as well this Saturday as I did last, and that I&#8217;ll be playing even better by the time I get to the Pro Tour I did mise a qualification to.</p>
<p>For starters, the list I sleeved up for Standard, a deck I thoroughly enjoyed despite the fact that it was nothing compared to the perfectly-fitting glove of my modern deck:</p>
<table class="mtg_deck mtg_deck_" cellspacing="0" cellpadding="0" style="width:510px;font-size:100%;line-height:140%"><tr><td><span style="font-weight:bold">Creatures (7)</span><br />2&nbsp;<a href="http://deckbox.org/mtg/Snapcaster Mage">Snapcaster Mage</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Restoration Angel">Restoration Angel</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Augur of Bolas">Augur of Bolas</a><br /><br /><span style="font-weight:bold">Spells (27)</span><br />3&nbsp;<a href="http://deckbox.org/mtg/Supreme Verdict">Supreme Verdict</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Merciless Eviction">Merciless Eviction</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Think Twice">Think Twice</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Tribute to Hunger">Tribute to Hunger</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Devour Flesh">Devour Flesh</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Azorious Charm">Azorious Charm</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Dimir Charm">Dimir Charm</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Psychic Strike">Psychic Strike</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Syncopate">Syncopate</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Sphinx&#8217;s Revelation">Sphinx&#8217;s Revelation</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Liliana of the Veil">Liliana of the Veil</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Jace, Architect of Thought">Jace, Architect of Thought</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Tamiyo, the Moon Sage">Tamiyo, the Moon Sage</a><br /><br /><span style="font-weight:bold">Lands (26)</span><br />1&nbsp;<a href="http://deckbox.org/mtg/Island">Island</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Nephalia Drownyard">Nephalia Drownyard</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Isolated Chapel">Isolated Chapel</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Godless Shrine">Godless Shrine</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Glacial Fortress">Glacial Fortress</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Hallowed Fountain">Hallowed Fountain</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Drowned Catacomb">Drowned Catacomb</a><br />4&nbsp;<a href="http://deckbox.org/mtg/Watery Grave">Watery Grave</a><br /></td><td><span style="font-weight:bold">Sideboard (15)</span><br />2&nbsp;<a href="http://deckbox.org/mtg/Fettergeist">Fettergeist</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Tragic Slip">Tragic Slip</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Sorin, Lord of Innistrad">Sorin, Lord of Innistrad</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Liliana of the Veil">Liliana of the Veil</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Oblivion Ring">Oblivion Ring</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Detention Sphere">Detention Sphere</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Pack Rat">Pack Rat</a><br />2&nbsp;<a href="http://deckbox.org/mtg/Negate">Negate</a><br />1&nbsp;<a href="http://deckbox.org/mtg/Psychic Spiral">Psychic Spiral</a><br />3&nbsp;<a href="http://deckbox.org/mtg/Duress">Duress</a><br /></td></tr></table>
<p>As may be evident by this point, I prefer a more walker-oriented control deck than most. This list is inspired, in part, by Gerard Fabiano&#8217;s recent Star City Games Top 4 list. Things I missed included another copy of Augur of Bolas, as in many matchups the 1/3 body is the difference between the grindy, winnable game that I love, and a quick loss. Also I think I would run the full 12 dual lands in a future variation&#8230;my day saw too many buddy-land draws, that I feel I should warn you are punished by a timely Thalia a pretty disproportionate amount of the time. The creatures were all really unspectacular, the planeswalkers all awesome.</p>
<p>I&#8217;ve been wanting to jam the underrated little Jace in a list for a while now: He has a distinct cost advantage for fighting the ever popular big Jace, whilst providing oft overlooked card advantage that will meanwhile bury a control opponent in slightly less blistering fashion than the aforementioned big Jace, but bury them nonetheless. All the while giving you an out against Assemble the Legion and other popular creature rushes involving Lingering Souls or other dorks. The Merciless Eviction over Planar Cleansing also proved to be spectacular&#8230;the trade-offs for losing a catch-all in Planar Cleansing include being easier on the mana (get that Plains out of this deck), allowing free-er use of your own non-creature permanents, as well as exiling effected permanents, for a Terminus-like effect(but better) against opponents with an intention to regenerate, undie, or reanimate the affected creatures.</p>
<p>My sideboard, as can be observed, has no dedicated graveyard removal for the daily Standard witch hunt of reanimator. I&#8217;d tested against the deck pretty thoroughly, and didn&#8217;t think it would be near as popular as it had been in the weeks prior, and had faith in my ability to win a fair game against them regardless. The Pack Rat was something I&#8217;ve tested a few times, and like it against removal light/slower strategies, especially since most decks are liable to have even less ways to just kill one of my guys post-board, since I have so few. And as a few of you may remember from  RtR limited, Pack Rat has some pretty bonkers damage potential left unchecked. Other than that, the Fettergeists were the most impressive card in my sideboard, just holding up like the brick houses that they are.</p>
<p>The aggressive curve of removal was what made me comfortable with the deck in general, with planeswalkers capable of punishing a variety of different board states from different styles of decks.</p>
<p><strong>Round 1 &#8211; Joey Felipe, BW Zombies</strong><br />
I was on the play, as Joey took a mulligan. As the game progressed. Joey, who I know from our West Phoenix home of Manawerx, mentioned that it wasn&#8217;t a matchup he&#8217;d done a whole lot of losing in the past, but some of my less orthodox card choices proved invaluable, namely Merciless Eviction in the first game to get around some Blood Artist triggers. Jace, Liliana, and, eventually, Tamiyo wrapped up the game.</p>
<p>Game two saw him take another mulligan, but with an aggressive, punishing start. My Fettergeist met with his Orzhov Charm, while he telegraphed a Restoration Angel that might have given me fits were it left unaccounted for. I was able to bide my time with Sphinx&#8217;s for 3, peeling me into a pair of Azorious Charms and a Snapcaster Mage, which gave my planeswalkers time to secure the game, slowing him down with a Jace, and eventually ultimating a Tamiyo, one turn later than I should have, as I made a rudimentary mistake of forgetting to tick up a turn when I had the game well in hand and a million things to do.</p>
<p>1-0<br />
<strong>Round 2- Mike, Junk Tokens</strong></p>
<p>I once again won the roll, as we both started off with 6 cards. I had an early game Augur of Bolas into Azorious Charm, to compete with a completely unaggressive start. I got a Liliana ticking up, getting a look at maindeck inclusions of Geralf&#8217;s Messenger, Garruk Relentless, Rancor, and eventually his entire deck, as my win condition wound up being ultimate my Jace into a new Jace and a Vorapede.</p>
<p>Game two saw only me taking a mulligan, and stalling on two lands, while he committed Deathrite Shaman, Geralf&#8217;s Messenger, and Restoration Angel in short order to put me out of it. Game three, we were lower on time than I think either of us proffered given the nature of my deck, but we both did everything we could to apply pressure quickly and smoothly, despite his unfamiliarity with Deathrite Shamans virtual inability to interact with Think Twice for much value(he had to call a judge to specify). He traded his Rancor around multiple Lingering Souls tokens, his Deathrite Shaman, and Restoration Angel, while sneaking in a Witchbane Orb. I used my removal spells to provide the most life possible against his pair of Rancors, and found an opportunity to stick a Sorin, Lord of Innistrad, which provided a couple of Emblems and beaters in short order to finish the match, even though it did mean I had to pay mana for my Fettergeist.</p>
<p>2-0</p>
<p><strong>Round 3- Jason, UWR Flash</strong><br />
I was again blessed with the die roll, while my opponent was cursed with a double mulligan, a real gift given my distaste of this matchups game one. I made a Jace that I didn&#8217;t think was super good against him game one, but since he was already down on cards, I just +1&#8242;d for several turns, while he tried to keep it in check with a Searing Spear, and a Snapcaster Mage that met with a counter. The only threat he had that hit the table was a Restoration Angel, but my Liliana forced him to bounce it and give up any hold on the board, enabling me to put him out of his misery with Sphinx&#8217;s Revelation.</p>
<p>Game two was a long, drawn-out affair, during which I used my cards to prevent every possible path to victory, or even a single damage, he had against me. I had achieved complete control, and assembled two Drownyards in play to end the match, but started slowrolling in order to leave up Snapcaster + Psychic Strike, lest he be able to resolve an instant speed threat of some kind, Drowning him only once per turn. As I milled his final cards, he went for the Psychic Spiral in his hand, for which I elected to let it resolve, and try and Snapcaster my own Psychic Spiral on my upkeep, but he had the Counterflux to punish pretty much whatever line I took.</p>
<p>Game three I had a Duress to protect my turn three Liliana of the Veil, a planeswalker I&#8217;m always happy to grind down an opponent with. The Duress revealed a slow, clunky hand, ill-fit for fighting the Liliana, with a pair of Sphinx&#8217;s Revelations(one of a few different reasons my list only had 3). I earned the concession with a Liliana ultimate that was well-defended.</p>
<p>3-0</p>
<p><strong> Round 4-Nick G, R/G planeswalkers</strong><br />
I again won the roll, but my luck changed handily with a mulligan against an aggressive Gruul draw, Arbor Elf into Gyre Sage, Burning-Tree Emmisary, and Ghor-Clan Rampager to put the nail in my coffin despite an Ambushviper Mage.</p>
<p>Game two I was again on the mulligan, and quickly down on life, but my cards started trading favorable, starting with Liliana, which ate a guy before dying to Searing Spear (I always feel in good shape as the control player when they dispatch Liliana before allowing me to tick her back up). Fettergeist holds down the fort, and goes value-town against his green Walkers (Domri Rade, Garruk Relentless, and Garruk Primal Hunter) once I am able to make it to a later stage in the game and play more of my spells. He has a last ditch Thundermaw Hellkite, but by then I&#8217;ve got the life to spare. Game three, and my Fettergeist proves not near good enough on the draw, outclassed by a board of Strangleroot Geist, Burning-Tree Emissary, and Flinthoof Boar, when he has the Ghor-Clan Rampager to break my block. My first Supreme Verdict does wonders to reduce his board to beatable, but so comes the turn he finds land number four for Hellrider, and I&#8217;ve found my first loss of the day.<br />
3-1<br />
<strong>Round 5- Ikaika, Jund Aggro</strong><br />
Game one I am able to interact pretty favorably against his bad cards for the matchup, notably Abrupt Decay and Dreadbore. As is the case in this game, they find targets, but are so far off of his central game plan that the time proves far more valuable for me. His pair of Rakdos Cacklers do a good creature impression with a pair of Ghor-Clan Rampagers, but the game goes late enough for me to Sphinx&#8217;s for 5 when my Restoration Angel gets his guy.</p>
<p>Game two, I play to a pretty timely turn four Supreme Verdict on the draw, against Experiment One, Burning-Tree Emissary, Flinthoof Boar, and Rakdos Cackler, only to find a sideboarded Golgari Charm staring across the table at me. Game three saw me on the mulligan, attempting to defend with an Augur of Bolas, finding Sphinx&#8217;s Revelation, but dying to Ultimate Price. I flailed, Drownyarding myself to try and dig for Think Twice, or something to pair favorably with my Snapcaster Mage, but a pair of late Azorious Charms were all I found to deal with his pair of Falkenrath Aristocrats.,which were not near good enough, since he was still playing four-drops.</p>
<p>3-2</p>
<p><strong>Round 6- Brian, Bant Speaker</strong><br />
For the first time of the day, I am on the draw, and find a mulligan into a heavy buddy-land draw with no dual. Meanwhile, my opponent crushes me with exactly: Avacyn&#8217;s Pilgrim, into Farseek, into Garruk, Primal Hunter, into Thragtusk.</p>
<p>Game two, I play an early game involving Liliana of the Veil, while he appears light on blue mana. I get to run out a Syncopate and a Psychic Strike, on Garruk Relentless, and Thragtusk, respectively, before finding my Pack Rat, which swiftly takes him from 18 to 12 to dead.</p>
<p>Game three, I have an early Duress to take his Detention Sphere, but he has another ramp heavy draw with Thragtusk and Restoration Angel, cutting my work out for me. I make a game out of Pack Rat, threatening to bash through for enough damage to humble even the most absurd finite life total, only to see a drawn copy of Angel of Serenity put me out of the match. He made the mistake of removing the actual Pack Rat copy, but I was unable to find the removal to try and fight through it anyway.</p>
<p>3-3</p>
<p><strong>Round 7- Pedro, Bant Beats</strong><br />
Pedro was on the play, and had a pair of mana dorks into a Loxodon Smiter for beats. He saved it from a Supreme Verdict with a Simic Charm, but I applied more pressure to remove it, stalling his pressure on my life total, and resolved a Sphinx&#8217;s, which eventually drew me into three planswalkers when he was gassed out.</p>
<p>Game two he slaughtered me, making good on my contention that Thalia always shows up against control decks on the draw with buddy-land draws. 2 copies of Thalia and 2 copies of Loxodon Smiter, to be exact.</p>
<p>Game three, he committed a Rest in Peace to the board early, trading a pretty crucial part of his early game plan for a pretty marginal slice out of my late game plan. This is the kind of matchup where my late game plan is to still be alive, and although his Centaur Healer paired with 2 copies of Restoration Angel to gain him nine life, it was again the Pack Rat, along with a few well-timed removal spells, that had the day. His top card after the fact was Detention Sphere, but I think a lot of the damage was done.</p>
<p>4-3</p>
<p><strong>Round 8- Donald, Human Reanimator</strong><br />
Donald took a mulligan on the draw, but started out with a Cavern of Souls that was pretty good at embarrassing my keep. He assembled with haste a combination of Undercity Informer, Huntmaster of the Fells, Angel of Glories Rise, and Unburial Rites&#8230;I knew my topdecked Merciless Eviction was one of my only paths to victory, and it showed up, but just a little late to be relevant, as he was able to hold up mana to sacrifice his creatures, and combo-ed me out easily.</p>
<p>Game two was much of the same, perhaps quite fitting for my refusal to put graveyard hate in my sideboard(although I did take a mulligan). Human reanimator, of the reanimator decks I did expect, was not as much on my radar, which was reflected in my testing, as I had more practice against more Cavern-light junk builds.</p>
<p>4-4</p>
<p>Although some might find my 4-4 follow up performance as a disappointment, realistically it is merely the continuation of a much longer journey, educational, as well as integral to my development, and more long term goals involving success on the Pro Tour. As it stands, I got to spend the day in an awesome store, witnessing the beginning of the Grind for my young friend Justin, winning a few packs from his first of many PTQs, as well as the fruition of so many terrible brews for my dear friend and champion of this particular event. At last count, I&#8217;ve played more than 40 of these events in my life, and have very recently been so lucky as to win my third. In short, it&#8217;s a few too many events to place too much discomfort in the fact that I didn&#8217;t win one of them. In reality, I didn&#8217;t win a whole lot of em, and you really have to put in that time to appreciate the payoff, that is, the opportunity to escalate to the next level.</p>
<p>AZMagicplayers, I thank you, humbly, for your time on this possibly anticlimactic adventure. I would like to express sympathy to any of you dear friends finding themselves disappointed with my performance, or your own, and just ask that you trust that the coming weeks leading up to the next PTQ, as well as PT San Diego, will be spent diligently testing, sadly to say like never before. My game has evolved to trying to capitalize on these opportunities&#8217; full potential, and that&#8217;s definitely my intention for any of you cool people who decide it&#8217;s worth the time to follow.</p>
<p>Mad props to Leon for driving, and Justin and Joe for doing what no one thought you had it in you to do.</p>
<p>The post <a href="http://www.azmagicplayers.com/articles/the-grind-the-amazing-discoveries-standard-ptq/">The Grind &#8211; The Amazing Discoveries Standard PTQ</a> appeared first on <a href="http://www.azmagicplayers.com">AZMagicPlayers.com</a>.</p>]]></content:encoded>
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		<title>AMI Recap &#8211; March 30th</title>
		<link>http://www.azmagicplayers.com/articles/ami-recap-march-30th/</link>
		<comments>http://www.azmagicplayers.com/articles/ami-recap-march-30th/#comments</comments>
		<pubDate>Tue, 02 Apr 2013 16:21:06 +0000</pubDate>
		<dc:creator>AZMagicPlayers</dc:creator>
				<category><![CDATA[Arizona Magic Invitational 2013]]></category>
		<category><![CDATA[Articles]]></category>
		<category><![CDATA[Event Coverage]]></category>

		<guid isPermaLink="false">http://www.azmagicplayers.com/?p=2896</guid>
		<description><![CDATA[<p>Fifty-six players battled for two Arizona Magic Invitational spots this...</p><p>The post <a href="http://www.azmagicplayers.com/articles/ami-recap-march-30th/">AMI Recap &#8211; March 30th</a> appeared first on <a href="http://www.azmagicplayers.com">AZMagicPlayers.com</a>.</p>]]></description>
				<content:encoded><![CDATA[<p>Fifty-six players battled for two Arizona Magic Invitational spots this weekend. Congratulations to Ben Chamberlain for coming out on top at Pop Culture Paradise and to Nick Gil for rocking it at A2Z Games. This next weekend, The Geekery in Flagstaff will play host to a <a href="http://www.facebook.com/events/193901294083917/" target="_blank">Standard format AMI Qualifier</a>. Be sure to check it out if you live in the area or take a trip up to the fairer part of Arizona to throw down.</p>
<p>Stay tuned this Friday for an in-depth recap of the events from this past Saturday and a preview of the next event.</p>
<p>The post <a href="http://www.azmagicplayers.com/articles/ami-recap-march-30th/">AMI Recap &#8211; March 30th</a> appeared first on <a href="http://www.azmagicplayers.com">AZMagicPlayers.com</a>.</p>]]></content:encoded>
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